Esports Entertainment Group, Inc.

Esports Entertainment Group, Inc.verified

GMBLP

Price:

$0.175

Market Cap:

$459.54K

Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. The company operates Vie.bet, an esports focused platform; Sportnation.bet, an online sportsbook and casino; iDefix, a casino-platform; Bethard, an online sportsbook and casino; Vie.gg, an online esports wagering website; and ggCircuit, a local area network center management software for managing mission critical functions, such as game licensing and payments. It also organizes professional and amateur esports events. The company was formerly known as VGambling, Inc. and changed its name to Esports Entertainment Group, Inc. in May 2017. Esports Entertainment Group, Inc...[Read more]

Industry

Gambling, Resorts & Casinos

IPO Date

2021-11-17

Stock Exchange

NASDAQ

Ticker

GMBLP

The Enterprise Value as of September 2024 (TTM) for Esports Entertainment Group, Inc. (GMBLP) is 941.29K

According to Esports Entertainment Group, Inc.’s latest financial reports and current stock price. The company's current Enterprise Value is 941.29K. This represents a change of -51.73% compared to the average of 1.95M of the last 4 quarters.

Esports Entertainment Group, Inc. (GMBLP) Historical Enterprise Value (quarterly & annually)

How has GMBLP Enterprise Value performed in the past?

The mean historical Enterprise Value of Esports Entertainment Group, Inc. over the last ten years is 31.89B. The current 941.29K Enterprise Value has changed -99.70% with respect to the historical average. Over the past ten years (40 quarters), GMBLP's Enterprise Value was at its highest in in the March 2021 quarter at 101.75B. The Enterprise Value was at its lowest in in the December 2023 quarter at 869.76K.

Quarterly (TTM)
Annual

Average

31.89B

Median

14.11B

Minimum

372.65K

Maximum

86.92B

Esports Entertainment Group, Inc. (GMBLP) Enterprise Value by Quarter and Year

Discovering the peaks and valleys of Esports Entertainment Group, Inc. Enterprise Value, unveiling quarterly and yearly fluctuations to gain insights into the company’s financial performance and market dynamics, offering valuable data for investors and analysts alike.

Maximum Annual Increase = 343.69%

Maximum Annual Enterprise Value = 86.92B

Minimum Annual Increase = -99.82%

Minimum Annual Enterprise Value = 372.65K

Quarterly (TTM)
Annual
YearEnterprise ValueChange
2023372.65K-99.18%
202245.50M-71.36%
2021158.88M343.69%
202035.81M-30.47%
201951.50M-99.82%
201828.07B-67.71%
201786.92B5.00%
201682.78B4.51%
201579.21B90.13%
201441.66B0.00%

Esports Entertainment Group, Inc. (GMBLP) Average Enterprise Value

How has GMBLP Enterprise Value performed in the past?

The current Enterprise Value of Esports Entertainment Group, Inc. (GMBLP) is less than than its 3-year, less than than its 5-year, and less than than its 10-year historical averages

3-year avg

68.25M

5-year avg

58.41M

10-year avg

31.89B

Esports Entertainment Group, Inc. (GMBLP) Enterprise Value vs. Peers

How is GMBLP’s Enterprise Value compared to its peers?

Esports Entertainment Group, Inc.’s Enterprise Value is less than Harbor Custom Development, Inc. (151.33M), less than Soluna Holdings, Inc. (35.17M), less than FAT Brands Inc. (1.55B), less than Fortress Biotech, Inc. (56.02M), less than Chicken Soup for the Soul Entertainment, Inc. (572.97M),

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