GMBLP
Price:
$0.06
Market Cap:
$459.54K
Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. The company operates Vie.bet, an esports focused platform; Sportnation.bet, an online sportsbook and casino; iDefix, a casino-platform; Bethard, an online sportsbook and casino; Vie.gg, an online esports wagering website; and ggCircuit, a local area network center management software for managing mission critical functions, such as game licensing and payments. It also organizes professional and amateur esports events. The company was formerly known as VGambling, Inc. and changed its name to Esports Entertainment Group, Inc. in May 2017. Esports Entertainment Group, Inc...[Read more]
Industry
Gambling, Resorts & Casinos
IPO Date
2021-11-17
Stock Exchange
NASDAQ
Ticker
GMBLP
According to Esports Entertainment Group, Inc.’s latest financial reports and current stock price. The company's current Enterprise Value is 941.29K. This represents a change of -51.73% compared to the average of 1.95M of the last 4 quarters.
The mean historical Enterprise Value of Esports Entertainment Group, Inc. over the last ten years is 31.89B. The current 941.29K Enterprise Value has changed -99.70% with respect to the historical average. Over the past ten years (40 quarters), GMBLP's Enterprise Value was at its highest in in the March 2021 quarter at 101.75B. The Enterprise Value was at its lowest in in the December 2023 quarter at 869.76K.
Average
31.89B
Median
14.11B
Minimum
372.65K
Maximum
86.92B
Discovering the peaks and valleys of Esports Entertainment Group, Inc. Enterprise Value, unveiling quarterly and yearly fluctuations to gain insights into the company’s financial performance and market dynamics, offering valuable data for investors and analysts alike.
Maximum Annual Increase = 343.69%
Maximum Annual Enterprise Value = 86.92B
Minimum Annual Increase = -99.82%
Minimum Annual Enterprise Value = 372.65K
Year | Enterprise Value | Change |
---|---|---|
2023 | 372.65K | -99.18% |
2022 | 45.50M | -71.36% |
2021 | 158.88M | 343.69% |
2020 | 35.81M | -30.47% |
2019 | 51.50M | -99.82% |
2018 | 28.07B | -67.71% |
2017 | 86.92B | 5.00% |
2016 | 82.78B | 4.51% |
2015 | 79.21B | 90.13% |
2014 | 41.66B | 0.00% |
The current Enterprise Value of Esports Entertainment Group, Inc. (GMBLP) is less than than its 3-year, less than than its 5-year, and less than than its 10-year historical averages
3-year avg
68.25M
5-year avg
58.41M
10-year avg
31.89B
Esports Entertainment Group, Inc.’s Enterprise Value is less than Harbor Custom Development, Inc. (151.33M), less than Soluna Holdings, Inc. (46.13M), less than FAT Brands Inc. (1.49B), less than Fortress Biotech, Inc. (57.12M), less than Chicken Soup for the Soul Entertainment, Inc. (572.97M),
Company | Enterprise Value | Market cap |
---|---|---|
151.33M | $463.54K | |
46.13M | $29.99M | |
1.49B | $91.94M | |
57.12M | $42.11M | |
572.97M | $1.40M |
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What is the Enterprise Value?
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What is Esports Entertainment Group, Inc.'s Enterprise Value?
What is the highest Enterprise Value for Esports Entertainment Group, Inc. (GMBLP)?
What is the 3-year average Enterprise Value for Esports Entertainment Group, Inc. (GMBLP)?
What is the 5-year average Enterprise Value for Esports Entertainment Group, Inc. (GMBLP)?
How does the current Enterprise Value for Esports Entertainment Group, Inc. (GMBLP) compare to its historical average?